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Wildlands Expansion - Time Dungeon

From Fiend's Outlands Wiki
Revision as of 13:13, 27 March 2025 by Fiend (talk | contribs) (Created page with "Category:Wildlands Expansion This page details the Time Dungeon and its associated mechanics introduced with the Wildlands Expansion (May 19, 2024). == Time Dungeon Overview == Time Dungeon is a unique, multi-level dungeon intended to challenge high-end players. It features several mechanics distinct from other core dungeons. *(Map images would normally go here showing Entrance and Levels)* == Time Dungeon Differences == * No specific Societies Jobs. * No...")
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This page details the Time Dungeon and its associated mechanics introduced with the Wildlands Expansion (May 19, 2024).

Time Dungeon Overview

Time Dungeon is a unique, multi-level dungeon intended to challenge high-end players. It features several mechanics distinct from other core dungeons.

  • (Map images would normally go here showing Entrance and Levels)*

Time Dungeon Differences

Time Dungeon Lore Book

Timely Scholar's Corpse

  • Found at the dungeon entrance.
  • Double-click to open menu.

Lore Book

  • Obtain via top button on Corpse menu.
  • Blessed item. Starts with Page 1, max 174 pages.
  • Collect Time Dungeon Lore Pages (rare loot within Time Dungeon) and drop them onto the book to add pages. Stacks can be dropped.

Time Dungeon Print Book

  • Physical print copies (including hardcover) available for purchase.
  • Access website via bottom button on Corpse menu or directly at [1].

The Last Colony

A friendly town area on Level 4 with vendors and NPCs.

Bank Access

Timely Banker

Timely Bank Note

  • Loot item found within Time Dungeon. Decays if removed from dungeon (including placing in Bank Box).

Accessing the Bank

  • Attempting access consumes one Timely Bank Note from backpack.
  • Grants 2 minutes of Bank Box access.
  • Remaining time shown by single-clicking Timely Banker.
  • Bank Box closes automatically after 2 minutes.

The Infinity Market

  • Unique shop accessed via Chron the Infinity Shopkeeper NPC.
  • Sells Time Dungeon themed items, including the exclusive Time Dungeon Hue items.

Infinity Coins

  • Loot item found within Time Dungeon. Used as currency at the Infinity Market.

Purchasing Items

  • Uses Infinity Coins from Backpack (priority) or Bank Box.
  • Purchased items placed into player's Bank Box.

Time Dungeon Hue

  • Hue 2659 items available (Cloth, Lanterns, etc.).

Unique Items

  • Features exclusive items like Ratman Masks (more planned).

Time Dungeon Deco Reward Orb

  • Purchasable item. Double-click to consume and receive a random Time Dungeon-themed deco item in backpack.

Gargoyle Furniture

  • Purchasable Gargoyle-themed furniture items.

Time Runes

  • Loot item found within Time Dungeon.
  • Quickly decay if removed from dungeon (including Bank Box).
  • Maximum usage: 1 Time Rune every 60 seconds.
  • 4 Circles (difficulty) exist, found from progressively harder creatures.
  • Double-click to use. Player frozen for (Rune Circle * 0.5) seconds (was 1.0s). Rune consumed upon completion.
  • Shift-click + "Description" shows Base effects and bonuses from #Time Dungeon Codex.

Time Rune Types

  • (Bonuses listed are Per Codex Upgrade Tier)*

Knock (Ex Ylem) - 1st Circle

  • Opens Doors within 3 tiles (unlocked 15s). 50% chance/Chest within 3 tiles to unlock.
  • Bonus: +5s door unlock duration, +10% Chest unlock chance, +10% chance to not consume rune. (Non-consume chance added in Patch 24.07.03)

Mend (Rel Mani) - 1st Circle

  • Heals 50 HP instantly, +20 HP/2s for 10s. 50% chance/effect to remove Bleed/Disease.
  • Bonus: +10 instant heal, +2s duration, +10% Bleed/Disease removal chance, Affects 1 add'l random player within 8 tiles, +5% chance to not consume rune. (Values/Bonuses updated in Patch 24.07.03)

Iron Flesh (In Ylem Sanct) - 1st Circle

  • 10 Min duration. Applies 5 Physical Barrier charges (max 10 stored). Melee > 20 Damage reduced to 20, consumes 1 charge.
  • Bonus: +1 charge applied, Affects 1 add'l random player within 8 tiles, +5% chance to not consume rune. (Values/Bonuses updated in Patch 24.07.03)

Magic Ward (In Ort Sanct) - 1st Circle

  • 10 Min duration. Applies 5 Magical Barrier charges (max 10 stored). Spell > 20 Damage reduced to 20, consumes 1 charge.
  • Bonus: +1 charge applied, Affects 1 add'l random player within 8 tiles, +5% chance to not consume rune. (Values/Bonuses updated in Patch 24.07.03)

Fortify Rations (In Xen Mani) - 1st Circle

  • 5 Min duration. Increases Effective Cooking Skill by 50. Affects 4 add'l random players within 8 tiles.
  • Bonus: +1 Min duration, Affects 2 add'l random players within 8 tiles, +5% chance to not consume rune. (Functionality changed from Food Saturation bonus in Patch 24.07.03)

Repel (In Bet Rel) - 2nd Circle

  • 5 tile Knockback to creatures within 5 tiles (max 5 affected). 2.5s Hinder. Collision with wall/object: 2500 Damage, 5s Hinder.
  • Bonus: +1 Knockback dist/radius, +1 Max Creatures, +20% Hinder duration, +500 collision dmg, +5% chance to not consume rune. (Values/Bonuses updated in Patch 24.07.03)

Timely Wealth (Kal Tym Ylem) - 2nd Circle

  • Creates random Time Dungeon equipment item in backpack. 25% chance for Timely Bank Note.
  • Bonus: +5% chance for add'l equipment item, +5% chance for Bank Note, +5% chance to not consume rune. (Non-consume chance added in Patch 24.07.03)

Wild Creatures (In Bet Xen) - 2nd Circle

  • 2.5 Min duration. Summons allied Silver Serpent, Bear, Stag, Wolf. Dismissed at end.
  • Bonus: +30s duration, +20% Creature Damage, +20% Creature HP, +5% chance to not consume rune. (Non-consume chance added in Patch 24.07.03)

Mass Invisibility (In Vas Quas) - 2nd Circle

  • Applies Invisibility. Grants 10 Stealth Steps (usable regardless of skill) for 2 min (or until revealed). Affects 4 add'l random players within 8 tiles.
  • Bonus: +2 Stealth Steps, Affects 2 add'l random players, +5% chance to not consume rune. (Values/Bonuses updated in Patch 24.07.03)

Negate Time (Xen Corp Tym) - 2nd Circle

  • 10 Min duration. Immunity to Time Rift, Time Vortex, Pilgrim's Curse, Leper's Curse, Bleeding Sand, Miasma. Affects 4 add'l random players within 8 tiles.
  • Bonus: +2 Min duration, Affects 2 add'l random players, +5% chance to not consume rune. (Duration/Immunities/Bonuses updated in Patches 24.07.03 & 24.08.12)

Refresh (In Mani Ort) - 3rd Circle

  • 5 Min duration. Regain 5 Health, 5 Stam, 5 Mana every 15 seconds. Affects 4 add'l random players within 8 tiles.
  • Bonus: +1 Min duration, Affects 2 add'l random players, +5% chance to not consume rune. (Functionality changed from Stam Loss/Spell Refund in Patch 24.07.03)

Bloom (In Vas Ort) - 3rd Circle

  • 2.5 min duration. Creates Bloom. Every 15s: creates allied Noxweed if none exist; removes Poison, Bleed, Disease from random player within 8 tiles. Noxweed dismissed at end.
  • Bonus: +30s duration, Noxweed/Effect Removal interval -1s, +5% chance to not consume rune. (Effect removal updated in Patch 24.07.03)

Awaken Earth (An Zu Ylem) - 3rd Circle

  • 2.5 Min duration. Creates 2 allied Silver Elementals. Dismissed at end.
  • Bonus: +30s duration, +20% Elemental Damage, +20% Elemental HP, +5% chance to not consume rune. (Non-consume chance added in Patch 24.07.03)

Conjure Potion (In Bet Wis) - 3rd Circle

  • Creates blessed Omni Potion in backpack (usable only by caster). Affects 4 add'l random players within 8 tiles.
  • Bonus: Affects 2 add'l random players, +5% chance to not consume rune. (Non-consume chance added in Patch 24.07.03)
Omni Potion
  • Blessed. Restores 60 Health, 80 Stam, 40 Mana. 30s usage cooldown. Deleted if removed from Time Dungeon.

Circle of Power (In Vas Ort Grav) - 3rd Circle

  • 30s duration. Creates Circle of Power. Players within 6 tiles gain +20% Damage Bonus.
  • Bonus: +6s duration, +5% chance to not consume rune. (Non-consume chance added in Patch 24.07.03)

Tremor (Kal Vas Rel Ylem) - 4th Circle

  • Inflicts 5000 Damage to creatures within 5 tiles (max 5 affected). Applies Pierce 50 & Hex 100 for 15s.
  • Bonus: +1000 Damage, +1 Radius, +1 Max Creatures, +3s Pierce/Hex duration, +5% chance to not consume rune. (Values/Bonuses updated in Patch 24.07.03)

Meteor Shower (Kal Des Flam Hur) - 4th Circle

  • 10s duration. Creates Meteor Shower. Every 2s: inflicts 1500 Damage to creatures within 5 tiles (max 5 affected).
  • Bonus: +2s duration, +1 Radius, +1 Max Creatures, +5% chance to not consume rune. (Values/Bonuses updated in Patch 24.07.03)

Animated Weapon (In Jux Por Ylem) - 4th Circle

  • 2.5 Min duration. Creates allied Silver Weapon. Dismissed at end.
  • Bonus: +30s duration, +20% Weapon Attack Speed, +20% Weapon Damage, +5% chance to not consume rune. (Non-consume chance added in Patch 24.07.03)

Silver Sapling (In Vas Ort Mani) - 4th Circle

  • 10 Min duration. Creates Silver Sapling. Every 15s: restores 25 health to random player within 8 tiles. Resurrect point (like Ankh).
  • Bonus: +2 Min duration, Heal interval -1s, +5% chance to not consume rune. (Non-consume chance added in Patch 24.07.03)

Mass Sleep (In Vas Zu) - 4th Circle

  • 15 Second duration. Pacifies creatures within 10 tiles that aren't pacified/provoked (max 5 affected).
  • Bonus: +3 Second duration, +2 Radius, +1 Max Creatures, +5% chance to not consume rune. (Functionality changed from Hinder in Patch 24.07.03)

Time Dungeon Codex

  • Craftable via Inscription ("Books and Tomes"). Blessed.
  • Earn Experience in Time Dungeon (from gold-generating actions) to upgrade Time Rune power.
  • Info button shows base rune effects and bonuses per upgrade tier.
  • Raise Level button spends points to upgrade a rune type (cost increases per level). Green Runes indicate level.
  • "Reset Spent Points" button refunds all points (usable only outside Time Dungeon).

Time Relics

  • Loot item found within Time Dungeon.
  • Quickly decay if removed from dungeon (including Bank Box).
  • Shift-click + "Description" shows activation details.
  • Double-click to use. Limited uses per relic.
  • Global usage cooldown: 1 Time Relic (any type) every 60 seconds.
  • Specific relic type cooldown applies after use (prevents chain-using same relic type).

Time Relic Types

  • (Cooldowns/Charges listed apply per relic item. Values reflect updates from Patch 24.07.03)*
  • **Shrieking Mandrake:** +20% Damage Dealt, +200% Aggro Gen for 2 min. 5 Min CD, 3 charges.
  • **Mirror of Reflection:** 50% Spell Reflection chance for 2 min. 5 Min CD, 3 charges.
  • **The Final Hour:** 30s Hinder on highest HP creature within 8 tiles (target immune after first use). 5 Min CD, 3 charges.
  • **Scale of Balance:** Heals lowest HP player within 8 tiles to match caster's HP. 2 Min CD, 5 charges.
  • **Brace of Knives:** 4000 Damage to 5 random creatures within 8 tiles. 5 Min CD, 3 charges.
  • **Barrel of Filth:** Disease (6000 Dmg/20s) on 3 random creatures within 3 tiles. 5 Min CD, 3 charges.
  • **Murder of Crows:** For 2 min, first Melee/Spell hit every 5s reflects 1000 Damage to attacker. 5 Min CD, 3 charges.
  • **Cross of Compassion:** For 2 min, Resurrected players gain +50 HP. For 30s post-rez, first death restores to 25 HP instead. 5 Min CD, 5 charges.
  • **Widow's Grief:** +33% Healing Dealt, -50% Aggro Gen for 2 min. 5 Min CD, 3 charges.
  • **Apothecary Wheel:** Disease/Bleed tick damage -50% for 2 min. 5 Min CD, 3 charges.
  • **Prodigy Fiddle:** For 2 min, Effective Barding Skill +50, Barding effects immune to Breaks. 5 Min CD, 3 charges.
  • **Warning Canary:** Next 2 min, first death restores to 25 HP instead. 5 Min CD, 3 charges.
  • **Vile Concoction:** Cures Poison, grants Poison immunity for 2 min. 5 Min CD, 3 charges.
  • **Divination Orb:** Reveals Hidden creatures within 18 tiles, Hinders 10s, deals 5000 Damage. 5 Min CD, 3 charges.
  • **Tyromancer's Cache:** Creates 3 Tyromancer's Cheese in backpack. (Cheese restores 20 HP/40 Stam/10 Mana, 30s use CD). 5 Min CD, 3 charges.
  • **Beastmaster Horn:** Follower Damage +20%, Follower Damage Taken +20% for 2 min. 5 Min CD, 3 charges.
  • **Perilous Python:** Poison Damage Dealt +30% for 2 min. While active, applying new poison has 10% chance to inflict 10 unpreventable damage + Lethal Poison on self. 5 Min CD, 3 charges.
  • **Bomb Cluster:** Detonates after 5s: 5000 Damage to 5 random creatures within 3 tiles. Breaks Destructible Terrain/Objects within 3 tiles. Caster takes 50 unpreventable damage if in blast radius. 5 Min CD, 3 charges.
  • **Statue of the Siren:** Damage Resistance +15%, Aggro Gen +200% for 2 min. 5 Min CD, 3 charges.
  • **Rose of Fading Beauty:** Melee/Spell Damage +20% for 5 min. Bonus decays by 1% every 15s. 10 Min CD, 3 charges.