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Discipline Aspect

From Fiend's Outlands Wiki
Revision as of 14:08, 3 February 2025 by Fiend (talk | contribs)
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Discipline Aspect Weapon

Melee Accuracy Bonus 10% + 2% per player Discipline Tier Level
Tactics Bonus 10 + 2 per player Discipline Tier Level
Aspect Special Chance
(scales with weapon speed)
0.5% + 0.05% per player Discipline Tier Level
Aspect Special Effect:
Iron Will
Inflicts (600 + (60 × Tier Level)) damage to your immediate target and increases your Melee Damage, Spell Damage, and Damage Resistance by (6.0% + (0.6% × Tier Level)) for 30 seconds (can stack up to two times).

Discipline Aspect Spellbook

Mana Refund Chance 10% + 2% per player Discipline Tier Level
Damage Bonus 10% + 2% per player Discipline Tier Level
Aspect Special Chance
(scales with spell circle)
4% + 0.4% per player Discipline Tier Level
Aspect Special Effect:
Iron Will
Inflicts (600 + (60 × Tier Level)) damage to target and increases your Melee Damage, Spell Damage, and Damage Resistance by (6.0% + (0.6% × Tier Level)) for 30 seconds (can stack up to two times).

Discipline Aspect Armor

Armor Rating Bonus 20% + 5% per player Discipline Tier Level
Weapon Special/Ability/Finisher Damage Bonus 15% + 5% per player Discipline Tier Level
Melee Damage + Resistance Bonus
after Using Mana (for 10s)
6% + 2% per player Discipline Tier Level (cannot stack)
Finisher Threshold Increase 2.5% + 0.75% per player Discipline Tier Level

Finisher Mechanic

  • Any Melee Hit that includes a Weapon Special, Weapon Ability, or resolves a Weapon Finisher will receive this Damage Bonus (but will not stack).
  • Finisher Threshold Increase: Increases the Health % Threshold at which players are eligible to trigger Weapon Finishers (normally 25% or below) and Shield Finishers (normally 33% or below).

Discipline Aspect Cloth

  • Hue 2490
  • To Craft: 120 Tailoring, 1 Discipline Distillation, and 1 Wool

Aspects