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Discipline Aspect: Difference between revisions

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[[Category:Aspect]][[Category:PvM]]
[[Category:Aspect]]
==Discipline Aspect Proc==
[[File:disciplineaspectproc.gif|link=]]
 


==Discipline Aspect Weapon==
==Discipline Aspect Weapon==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|-
! colspan="2" | [[File:disciplineaspectweapon.jpg|link=]]<br />Discipline Aspect Weapon
|-
|-
! Melee Accuracy Bonus
! Melee Accuracy Bonus
Line 19: Line 14:
|-
|-
! Aspect Special Effect:<br />Iron Will
! Aspect Special Effect:<br />Iron Will
| style="text-align:left;" | Inflicts 600 + (60 * Tier Level) damage to your immediate target and increases your Melee Damage, Spell Damage, and Damage Resistance by (6.0% + (0.6% * Tier Level)) for 30 seconds (can stack up to two times)
| style="text-align:left;" | Inflicts (600 + (60 × Tier Level)) damage to your immediate target and increases your Melee Damage, Spell Damage, and Damage Resistance by (6.0% + (0.6% × Tier Level)) for 30 seconds (can stack up to two times).
|}
|}


==Discipline Aspect Spellbook==
==Discipline Aspect Spellbook==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|-
! colspan="2" | [[File:disciplineaspectspellbook.jpg|link=]]<br />Discipline Aspect Spellbook
|-
|-
! Mana Refund Chance
! Mana Refund Chance
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|-
|-
! Aspect Special Effect:<br />Iron Will
! Aspect Special Effect:<br />Iron Will
| style="text-align:left;" | Inflicts (600 + (60 * Tier Level)) damage to target and increases your melee damage, spell damage, and damage resistance by (6.0% + (0.6% * Tier Level)) for 30 seconds (can stack up to two times)
| style="text-align:left;" | Inflicts (600 + (60 × Tier Level)) damage to target and increases your Melee Damage, Spell Damage, and Damage Resistance by (6.0% + (0.6% × Tier Level)) for 30 seconds (can stack up to two times).
|}
|}


==Discipline Aspect Armor==
==Discipline Aspect Armor==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|-
! colspan="2" | [[File:disciplineaspectarmor.jpg|link=]]<br />Discipline Aspect Armor
|-
|-
! Armor Rating Bonus
! Armor Rating Bonus
Line 61: Line 50:


===Finisher Mechanic===
===Finisher Mechanic===
* Any Melee Hit that includes a Weapon Special, Weapon Ability, or resolves a Weapon Finisher will receive this Damage bonus (but will not stack)
* Any Melee Hit that includes a Weapon Special, Weapon Ability, or resolves a Weapon Finisher will receive this Damage Bonus (but will not stack).
* Finisher Threshold Increase: Increases the Health % Threshold at which players are eligible to trigger Weapon Finishers (normally 25% or below) and Shield Finishers (normally 33% or below)
* '''Finisher Threshold Increase:''' Increases the Health % Threshold at which players are eligible to trigger Weapon Finishers (normally 25% or below) and Shield Finishers (normally 33% or below).


==Discipline Aspect Cloth==
==Discipline Aspect Cloth==
* Hue 2490
* Hue '''2490'''
* To Craft: 120 Tailoring, 1 Discipline Distillation and 1 Wool
* '''To Craft:''' 120 Tailoring, 1 Discipline Distillation, and 1 Wool


[[File:disciplineaspectcloth.png|link=]]
[[File:disciplineaspectcloth.png|link=]]


==Aspects==
==Aspects==
{{AspectTypes}}
{{Navpills
|page1 = Air Aspect
|text1 = Air
|page2 = Arcane Aspect
|text2 = Arcane
|page3 = Artisan Aspect
|text3 = Artisan
|page4 = Blood Aspect
|text4 = Blood
|page5 = Command Aspect
|text5 = Command
|page6 = Death Aspect
|text6 = Death
|page7 = Discipline Aspect
|text7 = Discipline
|page8 = Earth Aspect
|text8 = Earth
|page9 = Eldritch Aspect
|text9 = Eldritch
|page10 = Fire Aspect
|text10 = Fire
|page11 = Fortune Aspect
|text11 = Fortune
|page12 = Frost Aspect
|text12 = Frost
|page13 = Gadget Aspect
|text13 = Gadget
|page14 = Harvest Aspect
|text14 = Harvest
|page15 = Holy Aspect
|text15 = Holy
|page16 = Lightning Aspect
|text16 = Lightning
|page17 = Lyric Aspect
|text17 = Lyric
|page18 = Madness Aspect
|text18 = Madness
|page19 = Poison Aspect
|text19 = Poison
|page20 = Shadow Aspect
|text20 = Shadow
|page21 = Void Aspect
|text21 = Void
|page22 = Water Aspect
|text22 = Water
|page23 = War Aspect
|text23 = War
}}

Latest revision as of 14:08, 3 February 2025


Discipline Aspect Weapon

Melee Accuracy Bonus 10% + 2% per player Discipline Tier Level
Tactics Bonus 10 + 2 per player Discipline Tier Level
Aspect Special Chance
(scales with weapon speed)
0.5% + 0.05% per player Discipline Tier Level
Aspect Special Effect:
Iron Will
Inflicts (600 + (60 × Tier Level)) damage to your immediate target and increases your Melee Damage, Spell Damage, and Damage Resistance by (6.0% + (0.6% × Tier Level)) for 30 seconds (can stack up to two times).

Discipline Aspect Spellbook

Mana Refund Chance 10% + 2% per player Discipline Tier Level
Damage Bonus 10% + 2% per player Discipline Tier Level
Aspect Special Chance
(scales with spell circle)
4% + 0.4% per player Discipline Tier Level
Aspect Special Effect:
Iron Will
Inflicts (600 + (60 × Tier Level)) damage to target and increases your Melee Damage, Spell Damage, and Damage Resistance by (6.0% + (0.6% × Tier Level)) for 30 seconds (can stack up to two times).

Discipline Aspect Armor

Armor Rating Bonus 20% + 5% per player Discipline Tier Level
Weapon Special/Ability/Finisher Damage Bonus 15% + 5% per player Discipline Tier Level
Melee Damage + Resistance Bonus
after Using Mana (for 10s)
6% + 2% per player Discipline Tier Level (cannot stack)
Finisher Threshold Increase 2.5% + 0.75% per player Discipline Tier Level

Finisher Mechanic

  • Any Melee Hit that includes a Weapon Special, Weapon Ability, or resolves a Weapon Finisher will receive this Damage Bonus (but will not stack).
  • Finisher Threshold Increase: Increases the Health % Threshold at which players are eligible to trigger Weapon Finishers (normally 25% or below) and Shield Finishers (normally 33% or below).

Discipline Aspect Cloth

  • Hue 2490
  • To Craft: 120 Tailoring, 1 Discipline Distillation, and 1 Wool

Aspects