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Resource Maps: Difference between revisions

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Each type of '''Resource Map''' has a '''Base Search Range''' that increases based on the player's skill level.
Each type of '''Resource Map''' has a '''Base Search Range''' that increases based on the player's skill level.


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Revision as of 07:06, 4 March 2025

Resource Maps allow players to harvest valuable resources while gaining skill experience.

  • Players receive a harvesting skill gain check on each harvest attempt while using a Resource Map (Ore Map, Lumber Map, Fishing Map, Skinning Map).
  • Resource Maps are not affected by the 60-second harvesting lockout resulting from Recalling, Gating, Hiking, or Moongate travel.
  • Players can now find Plant Seeds when harvesting from Resource Maps, with resulting rarity levels significantly higher than seeds found from basic harvesting.

File:Resourcemaps.png

Deciphering a Resource Map

Deciphering a Resource Map requires the Cartography skill and a Spyglass.

  • To decipher a Resource Map:
    • Double-click the Spyglass and target the Resource Map.
    • Spyglasses have a higher accuracy and success chance when crafted with better quality and materials.
  • Click the gem icon to begin Deciphering the map.
  • Once deciphered, the map will display an estimated location.

Locating the Resource

Each type of Resource Map has a Base Search Range that increases based on the player's skill level.

Type Base Search Range Increased By

Fishing Map
4 (100% * (Fishing Skill / 100))

Lumber Map
3 (100% * (Lumberjacking Skill / 100))

Ore Map
2 (100% * (Mining Skill / 100))

Skinning Map
4 (100% * (Forensic Evaluation Skill / 100))

Search ranges for all Resource Maps are further improved by using higher quality tools:

Material Search Range Bonus

Exceptional
+25%

Mastercrafted
+50%

Dull Copper
+30%

Shadow
+40%

Copper
+50%

Bronze
+60%

Gold
+70%

Agapite
+80%

Verite
+90%

Valorite
+100%

Avarite
+110%

Completing a Resource Map

  • With a Deciphered Resource Map in your backpack, travel to the location with the appropriate gathering tool.
  • Use the tool and target yourself to begin harvesting.
    • If you are near the correct location, a camp will appear.
    • Use the tool and target yourself again to make a tracking arrow appear, leading directly to the exact location.
    • Begin harvesting!
  • Double-click the camp to remove it when finished.

File:Resourcemap-miningupaspot1.gif

Special Loot

  • Players have a chance to loot rare resource-hued items from Resource Maps, such as:
    • Verite Lanterns
    • Valorite Runebook Dyes
    • Avarite Carpet Dyes
    • Gold Hair Dyes
  • The hue of the rare item will correspond to the specific resource type of the map used.
    • Players harvesting from Verite Ore Maps, Verewood Lumber Maps, or Verehide Skinning Maps will potentially get green-colored items (labeled as Verite).
    • Players harvesting from Copper Ore Maps, Copperwood Lumber Maps, or Copperhide Skinning Maps will get tan-colored items (labeled as Copper).
  • Fishing Maps follow the same system, but their resource type is labeled with "scale" instead:
    • Example: A Dullscale Fishing Map corresponds to Dull Copper Ore, Dullwood Logs, and Dullhide Leather.

Fishing Maps

Players harvesting from Fishing Maps have additional benefits:

  • 20% chance on harvest to loot 5-10 randomized resources (Ore, Logs, or Leather) that match the Fishing Map’s material type.
    • Example: A Shadowscale Fishing Map may yield:
    • Shadow Iron Ore
    • Shadowwood Logs
    • Shadowhide Leather
  • Rare Loot Drops (such as Backpack Dyes, Hair Dyes, etc.) will now match the Fishing Map’s material hue.
    • Example: A Shadowscale Fishing Map may yield a Shadow Backpack Dye.
  • Harvesting animation speed is increased for Fishing Maps, and the completion wait time is reduced to 3 seconds.