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[[Category:Mechanics]] | [[Category:PvM Mechanics]][[Category:PvP Mechanics]][[Category:PvM]][[Category:PvP]] | ||
The '''Disarm''' ability allows players to forcefully remove an opponent's equipped weapon, creating an opening for attack. Disarm attacks can be performed in both '''PvM''' and '''PvP''', with specific mechanics for each scenario. To attempt a disarm attack, a player must have at least '''80 Arms Lore''' and '''80 weapon skill''' in their currently equipped weapon. For unarmed disarm attacks, '''80 Wrestling''' is required instead. | The '''Disarm''' ability allows players to forcefully remove an opponent's equipped weapon, creating an opening for attack. Disarm attacks can be performed in both '''PvM''' and '''PvP''', with specific mechanics for each scenario. To attempt a disarm attack, a player must have at least '''80 Arms Lore''' and '''80 weapon skill''' in their currently equipped weapon. For unarmed disarm attacks, '''80 Wrestling''' is required instead. |
Revision as of 08:09, 9 March 2025
The Disarm ability allows players to forcefully remove an opponent's equipped weapon, creating an opening for attack. Disarm attacks can be performed in both PvM and PvP, with specific mechanics for each scenario. To attempt a disarm attack, a player must have at least 80 Arms Lore and 80 weapon skill in their currently equipped weapon. For unarmed disarm attacks, 80 Wrestling is required instead.
Disarm Attacks
Players can activate Disarm mode using the [Disarm command or by assigning a hotkey in Razor. The automatic toggle behavior can be customized with [DisarmUntoggleMode.
When Disarm mode is active, the next successful attack will attempt to disarm the opponent. However, there are cooldown restrictions:
- If a disarm attack is successful, the player cannot attempt another one for 30 seconds.
- If the player misses while Disarm mode is toggled, the next disarm attempt will be delayed by 15 seconds, but it will automatically retry unless manually toggled off.
Disarmed Players
When a player successfully lands a Disarm attack, the opponent's equipped weapon is forcibly moved to their backpack, where it remains immovable and cannot be stolen by anyone (including the owner) for the next 5 seconds. Additionally, the disarmed player cannot equip any new weapons during this period.
Once disarmed, a player cannot be disarmed again for 30 seconds, providing a brief window of protection.
Disarmed Creatures
Against PvM creatures, Disarm provides combat bonuses to the attacker and their followers. The Disarm effect lasts for 15 seconds on creatures and grants the following bonuses:
- Melee Damage Bonus for the player:
25% × (Arms Lore / 100)
- Melee Damage Bonus for the player's followers:
10% × (Arms Lore / 100)
- Accuracy Bonus for the player:
25% × (Arms Lore / 100)
- Accuracy Bonus for the player's followers:
10% × (Arms Lore / 100)
These bonuses only apply to the player who applied the disarm effect and their controlled followers.