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Disarm: Difference between revisions

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== Disarm Attacks ==
== Disarm Attacks ==


Players can activate Disarm mode using the '''[Disarm]''' command or by assigning a '''hotkey in Razor or Steam'''. The automatic toggle behavior can be customized with '''[DisarmUntoggleMode]'''.  
Players can activate Disarm mode using the '''[Disarm]''' command or by assigning a '''hotkey in Razor or Steam'''. The automatic toggle behavior can be customized with '''[DisarmUntoggleMode'''.  


When Disarm mode is active, the next successful attack will attempt to disarm the opponent. However, there are cooldown restrictions:
When Disarm mode is active, the next successful attack will attempt to disarm the opponent. However, there are cooldown restrictions:

Revision as of 08:08, 9 March 2025


The Disarm ability allows players to forcefully remove an opponent's equipped weapon, creating an opening for attack. Disarm attacks can be performed in both PvM and PvP, with specific mechanics for each scenario. To attempt a disarm attack, a player must have at least 80 Arms Lore and 80 weapon skill in their currently equipped weapon. For unarmed disarm attacks, 80 Wrestling is required instead.

Disarm Attacks

Players can activate Disarm mode using the [Disarm] command or by assigning a hotkey in Razor or Steam. The automatic toggle behavior can be customized with [DisarmUntoggleMode.

When Disarm mode is active, the next successful attack will attempt to disarm the opponent. However, there are cooldown restrictions:

  • If a disarm attack is successful, the player cannot attempt another one for 30 seconds.
  • If the player misses while Disarm mode is toggled, the next disarm attempt will be delayed by 15 seconds, but it will automatically retry unless manually toggled off.

Disarmed Players

When a player successfully lands a Disarm attack, the opponent's equipped weapon is forcibly moved to their backpack, where it remains immovable and cannot be stolen by anyone (including the owner) for the next 5 seconds. Additionally, the disarmed player cannot equip any new weapons during this period.

Once disarmed, a player cannot be disarmed again for 30 seconds, providing a brief window of protection.

Disarmed Creatures

Against PvM creatures, Disarm provides combat bonuses to the attacker and their followers. The Disarm effect lasts for 15 seconds on creatures and grants the following bonuses:

  • Melee Damage Bonus for the player: 25% × (Arms Lore / 100)
  • Melee Damage Bonus for the player's followers: 10% × (Arms Lore / 100)
  • Accuracy Bonus for the player: 25% × (Arms Lore / 100)
  • Accuracy Bonus for the player's followers: 10% × (Arms Lore / 100)

These bonuses only apply to the player who applied the disarm effect and their controlled followers.