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==Guild Favor Effects== | ==Guild Favor Effects== | ||
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Revision as of 07:21, 9 March 2025

When a guild increases its level, it earns a randomized Guild Favor. These Guild Favors are temporary bonuses that the guild can activate to provide specific benefits to all members for a limited duration. These bonuses will also stack with any Server Region Bonuses.
- Guilds may only have 3 Guild Favors activated at any given time.
- Some Guild Favors apply only to certain regions or against specific creature types.
- Guilds cannot activate more than one of the same favor in the same region.
- Guild Favors come in three rarity levels: Common, Uncommon, and Rare.
- Guild Favors last for 1 day, though they previously varied by rarity.
- Guild members can view currently activated Guild Favors from the Guild Overview page of the Guild Gump.
- Players can also view currently activated Guild Favors on the Region Bonus Banner next to each Town Crier by clicking the Guild Favor button.
- If a creature is killed by members of multiple guilds, each having active Guild Favor bonuses (for Gold Loot or Item Chances), the highest value bonus among the guilds will be used.
Guild Favor Queuing
Guilds can now queue up Guild Favors that will automatically activate in order when the guild has fewer than 3 active Favors.
- The Enable Queue option must be checked for queued Guild Favors to activate.
- Every 60 seconds, the system will attempt to activate as many Guild Favors as possible from the queue, resolving in order from top to bottom.
- Normal activation restrictions apply (e.g., certain dungeons, duplicate bonuses in a region).
- If a queued Favor cannot be activated due to restrictions, the system will continue down the queue to activate the next valid Favor.
- Players can use the Up Arrow button to move a Guild Favor to the top of the queue.
- Players can use the Down Arrow button to move a Guild Favor to the bottom of the queue.
- Queued Favors are displayed on the main Overview Page under the Queued Favors section.
- The highest priority Favors appear at the top, while lower priority Favors are at the bottom.
- If more than 3 Guild Favors are queued, a horizontal bar will separate them into groups of 3.
- Multiple pages of queued Guild Favors can be navigated using the small arrow buttons in the bottom right corner.
Guild Favor Credits
If a guild accumulates unwanted Guild Favors, they can be converted into Favor Credits for acquiring new Favors.
- Clicking the Convert to Credit button next to a Guild Favor will delete it and provide 1 Favor Credit.
- For every 3 Favor Credits earned, the guild will receive a new randomized Guild Favor.
Guild Favor Effects
Bonus | Description | Common | Uncommon | Rare |
---|---|---|---|---|
Gold Loot | Increased Gold Loot in Region | +15% | +20% | +25% |
Special Loot | Increased Special Item Loot Chance in Region | +15% | +20% | +25% |
Boss Damage | Increased Damage against Bosses (Mini-Bosses, Shrine Bosses, Bosses, and Event Bosses) | +12.5% | +15% | +17.5% |
Boss Damage Prevention | Reduced Damage Taken from Bosses (Mini-Bosses, Shrine Bosses, Bosses, and Event Bosses) | +12.5% | +15% | +17.5% |
Slayer Group Damage | Increased Damage against a creature slayer group | +15% | +20% | +25% |
Damage | Increased Damage in Region | +10% | +12.5% | +15% |
Damage Prevention | Reduced Damage Taken in Region | +10% | +12.5% | +15% |
Rare Loot | Increased Rare Item Loot Chance in Region | +15% | +20% | +25% |
Harvest Yield | Chance to harvest 2x normal resources | +25% | +35% | +45% |
Crafting Exceptional Quality | Increased Crafting Exceptional Quality Chance in Region | +15% | +20% | +25% |
Vendor Rebate | Vendor Discount in Region | +10% | +15% | +20% |
Experience Gain | Increased Experience Gain in Region | +20% | +25% | +30% |
Essence Usage | Reduced Arcane Essence Usage in Region | +25% | +30% | +35% |
Skill Gain | Increased Skill Gain chances in Region | +20% | +30% | +40% |