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Discordance: Difference between revisions

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[[Category:Skills]][[Category:Bard]]
[[Category:Skills]][[Category:Bard]][[Category:PvM]]
The '''Discordance''' skill greatly reduces the stats of the targeted creature. Players can Discord '''multiple creatures''' simultaneously. The skill shares a cooldown of '''5-seconds''' with [[Peacemaking]] on both success and failure, but a player may only use Discordance '''once every 10 seconds'''. This means a player can alternate between '''Discordance''' and '''Peacemaking''' every 5 seconds.
The '''Discordance''' skill greatly reduces the stats of the targeted creature. Players can Discord '''multiple creatures''' simultaneously. The skill shares a cooldown of '''5-seconds''' with [[Peacemaking]] on both success and failure, but a player may only use Discordance '''once every 10 seconds'''. This means a player can alternate between '''Discordance''' and '''Peacemaking''' every 5 seconds.


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== Mechanics ==
== Mechanics ==
* A player's '''base Discordance skill''' is capped by their '''Musicianship skill'''.   
* A player's '''base Discordance skill''' is capped by their '''Musicianship skill'''.   
  Example: a player with '''50 Discordance''' and '''25 Musicianship''' is considered to have '''25 Discordance'''.  
**Example: a player with '''50 Discordance''' and '''25 Musicianship''' is considered to have '''25 Discordance'''.  
* A player's '''Effective Discordance Skill''' is calculated as:
* A player's '''Effective Discordance Skill''' is calculated as: <code>(Discordance Skill + Instrument Skill Bonuses + Applicable Instrument Slayer Bonuses + Supplemental Skill Bonuses + Lyric Aspect Armor Bonus)</code>
  (Discordance Skill + Instrument Skill Bonuses + Applicable Instrument Slayer Bonuses +  
  Supplemental Skill Bonuses + Lyric Aspect Armor Bonus)
* Players can increase their '''Effective Discordance Skill''' through the '''[[Forensic Evaluation]]''' and '''[[Tracking]]''' skills, categorized under '''Supplemental Skill Bonuses'''.   
* Players can increase their '''Effective Discordance Skill''' through the '''[[Forensic Evaluation]]''' and '''[[Tracking]]''' skills, categorized under '''Supplemental Skill Bonuses'''.   
* The total bonus to '''Effective Discordance''' from Instruments, Supplemental Skills, or Lyric Aspect Armor '''cannot exceed the player's Musicianship skill'''.   
* The total bonus to '''Effective Discordance''' from Instruments, Supplemental Skills, or Lyric Aspect Armor '''cannot exceed the player's Musicianship skill'''.   
  Example: a player with '''25 Musicianship''' can only gain up to '''25 points''' of Effective Discordance from these sources.  
**Example: a player with '''25 Musicianship''' can only gain up to '''25 points''' of Effective Discordance from these sources.  
* '''Discord effect duration''' is calculated as:
* '''Discord effect duration''' is calculated as: <code>((60 seconds - (Creature Difficulty Value)) * (Effective Barding Skill / 100))</code>   
  <code>((60 seconds - (Creature Difficulty Value)) * (Effective Barding Skill / 100))</code>   
* '''Discord effect duration''' has a minimum duration of <code>15 * (Musicianship Skill / 100) seconds.  </code>
  with a minimum duration of <code>15 * (Musicianship Skill / 100)</code> seconds. 
* '''Bonus for Bard Synergy''' – A player attempting to use Discordance on a creature that is already '''Provoked or Pacified''' gains an '''Effective Barding Skill bonus of +25''' on the Discordance attempt.   
* '''Bonus for Bard Synergy''' – A player attempting to use Discordance on a creature that is already '''Provoked or Pacified''' gains an '''Effective Barding Skill bonus of +25''' on the Discordance attempt.   
* The '''Minimum Success Chance''' for any Barding action is:
* The '''Minimum Success Chance''' for any Barding action is: <code>(33% * (Effective Barding Skill / 100))</code>.
  <code>(33% * (Effective Barding Skill / 100))</code>.
* '''Chance for skill gain is doubled on a successful Discordance check.'''
* '''Chance for skill gain is doubled on a successful Discordance check.'''


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== Effects on Discorded Creatures ==
== Effects on Discorded Creatures ==
* Discorded creatures take '''25% increased damage''' from all sources.   
* Discorded creatures take '''25% increased damage''' from all sources.   
  '''Bosses receive damage scaling based on their difficulty. Omni Bosses take only 10% increased damage.'''   
**'''Bosses receive damage scaling based on their difficulty. Omni Bosses take only 10% increased damage.'''   
* Discorded creatures suffer a '''25% penalty to their damage output'''.   
* Discorded creatures suffer a '''25% penalty to their damage output'''.   
* The effectiveness of Discordance on creatures scales as:
* The effectiveness of Discordance on creatures scales as: <code>(Bard's Printed Discordance Skill / 120) %</code> of normal.
  <code>(Bard's Printed Discordance Skill / 120) %</code> of normal.
* Creatures that are '''both Discorded and either Pacified or Provoked''' take an additional '''15% increased damage''' from all sources.   
* Creatures that are '''both Discorded and either Pacified or Provoked''' take an additional '''15% increased damage''' from all sources.   
* Discorded creatures will display a '''swirling animation''' and a '''"*discorded Xs*"''' message above their name, where X represents the remaining duration of the Discordance effect.
* Discorded creatures will display a '''swirling animation''' and a '''"*discorded Xs*"''' message above their name, where X represents the remaining duration of the Discordance effect.

Latest revision as of 16:04, 9 March 2025

The Discordance skill greatly reduces the stats of the targeted creature. Players can Discord multiple creatures simultaneously. The skill shares a cooldown of 5-seconds with Peacemaking on both success and failure, but a player may only use Discordance once every 10 seconds. This means a player can alternate between Discordance and Peacemaking every 5 seconds.

The Bard Codex significantly enhances the effectiveness of the Discordance skill.

Mechanics

  • A player's base Discordance skill is capped by their Musicianship skill.
    • Example: a player with 50 Discordance and 25 Musicianship is considered to have 25 Discordance.
  • A player's Effective Discordance Skill is calculated as: (Discordance Skill + Instrument Skill Bonuses + Applicable Instrument Slayer Bonuses + Supplemental Skill Bonuses + Lyric Aspect Armor Bonus)
  • Players can increase their Effective Discordance Skill through the Forensic Evaluation and Tracking skills, categorized under Supplemental Skill Bonuses.
  • The total bonus to Effective Discordance from Instruments, Supplemental Skills, or Lyric Aspect Armor cannot exceed the player's Musicianship skill.
    • Example: a player with 25 Musicianship can only gain up to 25 points of Effective Discordance from these sources.
  • Discord effect duration is calculated as: ((60 seconds - (Creature Difficulty Value)) * (Effective Barding Skill / 100))
  • Discord effect duration has a minimum duration of 15 * (Musicianship Skill / 100) seconds.
  • Bonus for Bard Synergy – A player attempting to use Discordance on a creature that is already Provoked or Pacified gains an Effective Barding Skill bonus of +25 on the Discordance attempt.
  • The Minimum Success Chance for any Barding action is: (33% * (Effective Barding Skill / 100)).
  • Chance for skill gain is doubled on a successful Discordance check.

Barding Songs

The available Barding Songs are:

Barding Songs
Skill Effect

Discordance
Provides a (5% * (Effective Barding Skill / 100)) Damage Resistance bonus to Players and their Followers

Peacemaking
Provides a (5% * (Effective Barding Skill / 100)) Healing Amounts Received Bonus to Players and their Followers

Provocation
Provides a (5% * (Effective Barding Skill / 100)) Damage Bonus to Players and their Followers
All AoE Barding Song Buffs durations are 15 minutes
Casting a Barding Song has a 10 second cooldown that is independent of normal bard skill usage
  • Casting a Barding Song has a 10-second cooldown that is independent of normal bard skill usage.
  • All AoE Barding Songs last for 15 minutes.

Effects on Discorded Creatures

  • Discorded creatures take 25% increased damage from all sources.
    • Bosses receive damage scaling based on their difficulty. Omni Bosses take only 10% increased damage.
  • Discorded creatures suffer a 25% penalty to their damage output.
  • The effectiveness of Discordance on creatures scales as: (Bard's Printed Discordance Skill / 120) % of normal.
  • Creatures that are both Discorded and either Pacified or Provoked take an additional 15% increased damage from all sources.
  • Discorded creatures will display a swirling animation and a "*discorded Xs*" message above their name, where X represents the remaining duration of the Discordance effect.

Area Discordance

Players can perform an Area Discordance effect by targeting themselves when using Discordance.

  • AoE Discordance has the same cooldowns as normal Discordance actions.
  • The effect applies an individual Discordance skill check to all non-tamed creatures within 8 tiles of the bard.
  • Each successful check Discords the affected creature for 5 seconds.
  • Players cannot use AoE Discordance or AoE Peacemaking in guarded areas.

Additional Notes

  • Against Tamed Creatures – Discordance effects on tamed creatures last a maximum of 15 seconds.
  • Provoked creatures do not suffer a damage penalty from Discordance.
  • Provoked or Pacified creatures that are also Discorded take an additional 15% damage from all sources - Totaling 40% increased damage from all sources.

Training

Skill Activity
0-50 Train from NPC
50-80 Use Discordance on creatures in the New Player Dungeon
80-120 Use Discordance on creatures at the Prevalia Zoo or a Battletrainer